Entries from 2023-07-01 to 1 month
There's lots of floaters going on here... A side view to try and sort out where stuff is.... Layers of hexagons, though one isn't a floater. Slightly larger hexagons floating about. The different colours used given this an illusion of look…
First, nail clippers at Haneda Airport Terminal 3.... Next, a tube of hydrocortisone cream...someone probably couldn't get any relief from itchy skin after dropping this. This was inside the terminal near the observation deck. And someone …
Not too much going on in this town. There's a modified version of the default town and one maxed out floater.... That little bench looks like a nice place to chill...
An overhead view of the town. Several views of the town. Yes, there is a staircase leading up to the middle level town. I thought that these hanging lights might light up in the dark... ...but they don't. Passageways under a section of the…
The project started off as yet another attempt to build a floating town. Yet, I couldn't manage to build one. In the end I had a bunch of loops and lines held up by girders. I attempted to add some visual appeal by colour coding the blocks…
An old screen shot of the town. Focusing on the lighthouse tower. Not all gardens with four, five, or six sided centres can be set up to have large garden ornaments. The squarish one to the left with two "K" shaped path intersections can't…
Where my building a floating town impulse got out of control.... Fun with girders. Hmm, the floor is a bit on the thin side. Plenty of clothes lines. The lighthouse tower poking above the floating clouds, err towns.
With the advent of perfect circles, it soon became obvious that one could create flying rectangular shaped towns.... This shot shows what isn't rooted into the sea/ground. This structure in the foreground could be converted into a flying b…
This overhead shot shows the circle of six intersections, each one of them an intersection of five paths. A slightly different perspective view. A ground level view of the garden. Birds checking out the scenery. A direct overhead view. Thi…
A few years ago an update to how Townscaper creates its underlying grids allowed users to create circular or square shaped town. This is one of my early circular creations. At the time I took this screenshot the game didn't include clockto…